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SLCN.tv Video Archives
Our great thanks go out to Noel Finney, Wiz Nordberg, Texas Timtam, and Starr Sonic and anyone we missed at
for their tireless efforts, exceptional professionalism, and fantastic coverage of the Second Life Best Practices in Education 2007 International Education Conference. They provided us with the ability to stream live voice into Second Life for the conference and assisted with various and sundry meeting needs throughout the 24 hour period. We cannot thank them enough for all of their work!
And now to the video archives, organized by last
name of the presenter..
SCIENCE KEYNOTE - Jeffrey Corbin (Zazen Manbi SL), Director of University of Denver's Science School in Second Life, Physics and Astronomy Department, University of Denver - "SciLands in Second Life" -
Jeffrey introduces SciLands, a micro-continent in Second Life dedicated to providing a top notch educational experience in the physical and natural sciences to all the citizens of Second Life. The SciLands micro-contintent includes the Science School islands created by University of Denver, the International Space Museum, Nanotech Island, NASA COLAB, and more.
SL Science School
IBM KEYNOTE : Chuck Hamilton (SL: Longg Weeks), IBM Center for Advanced Learning, and Holly Stewart (SL: Ada Alfa), Virtual Universe Community and 3D Internet Division - "IBM Keynote" -
Chuck and Holly take questions from the educator community and discuss IBM's experimentation with virtual worlds and interest in the future 3D internet.
KEYNOTE: Ken Hudson (SL: Kenny Hubble), Loyalist College - "Loyalist College in Second Life" -
Ken traces his first stumbling steps as a newbie through his experience taking a Harvard law class in-world, and talks about how he developed a program in Second Life that has had a transformative effect on students and faculty at his real world institution.
Loyalist College in Second Life
KEYNOTE - Lindy McKeown (Deckah Mah SL), Digital Strategy Project Officer for the University of Southern Queensland - "Action Learning in Second Life" -
Lindy explains the pedagogy of Action Learning and discusses its potential impact in 3D online environments. The focus is on doing, experiencing, and reflecting on the material, and using virtual worlds as a place to bridge the knowing-doing gap. (Narrated by Starr Sonic of SLCN.tv)
Action Learning in Second Life
KEYNOTE: Bill Mosely (SL: Pirate Shipman), Professor of Computer Studies at Bakersfield College and Adjunct Faculty at Pepperdine University - "The Big Picture of Education in Second Life" -
Bill presents a case study from the Masters in Educational Technology Program at Pepperdine, and discusses the outcomes from his use of Second Life as a supplement in the course. He also asks the question, "How should we teach in a virtual world?" (Narrated by Starr Sonic of SLCN.tv)
KEYNOTE: Sarah Robbins (SL: Intellagirl Tully), co-author of the forthcoming "Second Life for Dummies" book - "Engagement in Second Life Learning" -
Sarah discusses the problem with student engagement in higher education and how educators might use virtual worlds like Second Life to recapture students' attention both in and out of the classroom.
Engagement in Second Life Learning
KEYNOTE - Peggy Sheehy (SL: Maggie Marat-SL), Instructional Technology Facilitator and Media Specialist at Suffern Middle School; Catherine Parsons (SL: Victoria Gloucster), Assistant Superintendent Pine Plains Central School District, and Kevin Jarrett (SL: KJ Hax), Part-Time Faculty Walden University - K-12 Panel: "To Affinity and Beyond: Fostering meaningful and productive relationships in a virtual reality environment" -
he panel discusses affinity relationships formed in the virtual world and how they can enhance educational objectives, including the rapidity of relationship forming and levels of intimacy developed in online environments.
K-12 Panel "To Affinity and Beyond: Fostering meaningful and productive relationships in a virtual reality environment."
Dr. Cynthia Calongne (SL: Lyr Lobo), Professor of Computer Science, Colorado Technical University - "The Amusement and the Maze Game Class Projects"
- Cynthia discusses adult learning and the iterative process her students used to create interactive game projects in a programming course taught using Second Life.
Colorado Technical University in Second Life: The Amusement and the Maze Game Class Projects
Chris Collins (SL: Fleep Tuque), co-chair of the SL Best Practices in Education 2007 conference and IT Analyst at the University of Cincinnati - "An observational survey of educational institutions in the virtual world of Second Life"
- Chris delivers a preliminary report on an observational study of 170 educational institutions with a group or land presence in Second Life as of May 2007. The study focuses on features of the virtual campuses and how land space is being used in Second Life. The study was co-authored by Dr. Nancy Jennings (SL: Sweetpea Sunnyside), also of University of Cincinnati, who could not be present at SLBPE.
SL Best Practices in Education: An observational survey of educational institutions in the virtual world of Second Life
John Jamison (Virtual Bacon-SL), Director, Center for Innovation in Teaching and Learning at Colorado Mountain College - "Two Years of Introducing Educators to Second Life in 60 Minutes, or: Tips for Dinosaur Wrangling"
- John discusses the obstacles to introducing Second Life to faculty, administrators, and even IT staff, and gives tips for those who are looking to build support for SL projects on their campus.
Two Years of Introducing Educators to Second Life in 60 Minutes, or: Tips for Dinosaur Wrangling
Barry Joseph (Globalkids Bixby-SL), Director of Global Kids' Online Leadership Program -
"(Educator's) History of the Teen Grid - A Global Kids Choose-Your-Own-Best-Practices Adventure"
- Barry delivers a brief history of the Global Kids program on the Teen Grid in Second Life, and demonstrates a tool they developed to incorporate audience participation into Second Life presentations.
An (Educator's) History of the Teen Grid - A Global Kids Choose-Your-Own-Best-Practices Adventure
Suzi Mazzenga (SL: Xirconnia Morphett), Instructional Design Specialist - "Drawing on Second Life Experiences to Enrich the First Life" -
Suzi poses the question, "Is your avatar a virtual extension of the real you?" and discusses using Second Life to expand imagination, enhance group dynamics, increase self-awareness by becoming your exact opposite, and how to apply to knowledge gained in Second Life to your first life.
Drawing on Second Life Experiences to Enrich the First Life
Jonathan Richter (Wainbrave Bernal SL), Research Associate, Center for Advanced Technology in Education, University of Oregon - "Creating a community of practice and searchable database of learning objects in Second Life - The SaLamander Project" -
Jonathan invites educators in Second Life to join The Salamander Project, an initiative to locate, categorize, and evaluate learning objects in Second Life through a community of practice that ultimately creates a searchable database of learning objects in Second Life.
Creating a community of practice and searchable database of learning objects in Second Life - The SaLamander Project
Kathy Schrock (Kathy Dryburgh-SL), Administrator for Technology for the Nauset Public Schools
- "Guide to SL for K-12 Educators"
- Kathy takes the audience on a tour of sites in Second Life that demonstrate innovative teaching and learning practices and sites for professional development for K-12 educators. (Narrated by Starr Sonic of SLCN.tv)
Guide to SL for K-12 Educators
Marlene Brooks (SL: Zana Kohime), Chris Collins (SL: Fleep Tuque), Doreen Pugh (SL: Veritas Variscan), and Beth Ritter-Guth (SL: Desideria Stockton) -
Starr Sonic of SLCN.tv interviews the four Co-Chairs of SLBPE2007 hours before the conference is to begin.
Interview with SLBPE Co-Chairs Prior to the Conference
Beth-Ritter Guth (SL: Desideria Stockton), co-chair of the SL Best Practices in Education 2007 conference and English instructor at Lehigh Carbon Community College
, gives a brief interview to discuss attendance and how and why the idea of a virtual conference for real world educators began.
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